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DUI ROCKS

LIKE OUR SITE OR SERVERS. THEN REGISTER AND FEEL FREE TO LOOK AROUND.

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4th of July = WaW Double- XP!!

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News  

To celebrate Independence Day here in the US (aka July 4th) we have decided to run Double-XP next weekend. It will begin July 3rd @ 10:00AM PST, and end July 6th @ 10:00AM PST. This will be for the Xbox 360, PS3, Wii, and PC and of course this Double-XP is available worldwide!

Also taking place July 3rd at 10:00AM PST will be a playlist update, where we will be incorporating the Map Pack 2 maps into the main Core and Hardcore rotations; don’t worry, the Map Pack playlist will remain open for those of you looking to get your fix of the Map Pack 2 maps exclusively.
 



Saturday, June 27 @ 07:46:32 EDT

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COD WAW 1.5 PATCH INFO

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News  

Hey PC fans,

I wanted to take the time to go over the Patch 1.5 details with you all. There is no release date yet. This patch is in test right now and assuming that there aren’t any problems, the following updates will be made:
 

    PC Patch 1.5:
     

  • CO-OP hosts can now kick players from their lobby
  • Improved dog spawning in MP
  • Addressed an issue with Zombie pathing
  • Fixed an instance of the player model displaying incorrectly
  • Some unhandled exception errors have been addressed
  • Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
  • Added support for CODTV
  • “cg_DrawFPS 1” now only displays FPS and cg ms/frame
  • Added RCon command "teamstatus" to display players’ team information

Additionally, the following Modding items have been addressed – modders take note:
 

  • Mods: Added joinsquad script function
  • Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
  • Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
  • Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
  • Mods: Increased the amount of mods displayable in the Mods menu
  • Mods: Fixed a crash related to the mod.arena file

I’d like to call attention to the CoDTV support – we’ve been working closely with Garetjax, the creator of CoDTV.tv over the past few months. It is important to note: we did not create or integrate CoDTV into Call of Duty: World at War; rather, we implemented the necessary support functionality into the game client for his CoDTV program to function. Visit CoDTV.tv for additional updates on that project.

Finally, we are continuing to work on support for Map Pack 2 on the PC. I have no specific information to provide on this yet, but I will update the community when there are more details.

Regards,
-JD


Tuesday, June 23 @ 19:34:13 EDT

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MW2 E3 GAMEPLAY

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News  


 
COD:MW2 DETAILS LEAKED

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News  


Some of these details that were leaked:

  • No co-op in story mode, but separate missions reminiscent of CoD4’s Mile High Club include cooperative multiplayer.
  • In the wintry bits of the game, snowmobiles will be used to escape attack, but it’s unclear whether players will be driving or shooting from the vehicles.
  • Ice walls can also be climbed by alternating between the two triggers.
  • A live-patching system will be implemented for online multiplayer, forgoing the need for a downloadable patch.
  • Game will run at 60 frames-per-second, with better detail than CoD4.
  • Riot shields, movable turrets and customized weapons for single-player enemies were mentioned.
  • Gameplay's a bit more open-ended than CoD4 but is still linear.
  • Stealth can now be used if you like.
  • Infinity Ward’s working on fixing enemy respawn issues (CoD4’s enemies would constantly respawn unless a player crossed a certain line).
  • The single-player campaign will be longer than it was in CoD4.

    Also according to PSM3, a UK based magazine:

  • Swimming mode enabled.
  • A ‘Stealthy’ Oil pipeline Scuba Mission will be included in campaign mode.
  • A level will definitely be based in Rio De Janeiro.
  • Siberian Level will feature in campaign mode. Vehicles (e.g. Trucks, Tanks etc.) will be introduced into the Modern Era.
  • A ‘Helicopter Based’ Level will be featured.
  • An Oil Tanker level will also be featured.
  • Ken Lally (Wesker from Resident Evil 5) will be voice acting. Most likely as a Russian villain.


  • Friday, May 22 @ 17:21:31 EDT

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    COD:WAW Map Pack 2 Coming in June

    News
    News  

    Call of Duty: World at War Map Pack 2 has been announced to arrive to the PS3 and Xbox 360 in June, Activision annouced today. It will feature new maps for both Multiplayer and Co-op and it will give 10 all new Xbox 360 Achievements and PS3 Trophies.

    Map Pack 2 will feature three new multiplater maps, and one new Co-op Nazi Zombie map. The Multiplayer maps are Banzai, Corrosion, and Sub Pens. The new Nazi Zombie maps is called "Shi No Numa", which means Zombie Swamp.

    Pricing was not said, and it was also not confirmed to be coming to the PC.

    Activisions statement is as follows:
    Online, players will compete in "Banzai," and fight for control of a tall, river bridge, deep within enemy territory; face down foes in a shattered Russian train yard in "Corrosion"; and struggle to control a bombed-out submarine base in the close-quarter map, "Sub Pens." In "Shi No Numa" (Zombie Swamp), Imperial Zombies rise from misty swamps in an all new co-op experience, with a level that features a mix of traps, flaming Hell Hounds, Perk machines and the deadly, new Wunderwaffe DG-2, as well as 10 new Xbox 360 Achievements/PS3 Trophies that can be earned along the way.




    Thursday, May 07 @ 14:19:21 EDT

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    6 Stories (2 Pages, 5 Per Page)
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     ·  1: Ventrilo
    ·  2: COD WAW 1.4 PATCH
    ·  3: Teamspeak 2
    ·  4: COD WAW PATCH 1.3
    ·  5: WINDOWS DEBUGGING TOOL
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